\frac{\left(4 \cdot w\right) \cdot a}{\frac{1 + \sqrt{1 - \left(4 \cdot d\right) \cdot a}}{2}}\frac{\left(4 \cdot w\right) \cdot a}{\frac{1 + \sqrt{1 - \left(4 \cdot d\right) \cdot a}}{2}}double code(double w, double a, double d) {
return ((double) (((double) (((double) (4.0 * w)) * a)) / ((double) (((double) (1.0 + ((double) sqrt(((double) (1.0 - ((double) (((double) (4.0 * d)) * a)))))))) / 2.0))));
}
double code(double w, double a, double d) {
return ((double) (((double) (((double) (4.0 * w)) * a)) / ((double) (((double) (1.0 + ((double) sqrt(((double) (1.0 - ((double) (((double) (4.0 * d)) * a)))))))) / 2.0))));
}



Bits error versus w



Bits error versus a



Bits error versus d
Results
Initial program 6.0
Final simplification6.0
herbie shell --seed 2020152
(FPCore (w a d)
:name "(/ (* (* 4.0 w) a) (/ (+ 1.0 (sqrt (- 1.0 (* (* 4.0 d) a)))) 2.0))"
:precision binary64
(/ (* (* 4.0 w) a) (/ (+ 1.0 (sqrt (- 1.0 (* (* 4.0 d) a)))) 2.0)))