x \cdot \cos y + z \cdot \sin y
\left(x \cdot \left(\sqrt[3]{\sqrt[3]{\cos y} \cdot \sqrt[3]{\cos y}} \cdot {\left(\sqrt[3]{\sqrt[3]{\cos y}}\right)}^{4}\right)\right) \cdot \sqrt[3]{\cos y} + z \cdot \sin ydouble code(double x, double y, double z) {
return ((double) (((double) (x * ((double) cos(y)))) + ((double) (z * ((double) sin(y))))));
}
double code(double x, double y, double z) {
return ((double) (((double) (((double) (x * ((double) (((double) cbrt(((double) (((double) cbrt(((double) cos(y)))) * ((double) cbrt(((double) cos(y)))))))) * ((double) pow(((double) cbrt(((double) cbrt(((double) cos(y)))))), 4.0)))))) * ((double) cbrt(((double) cos(y)))))) + ((double) (z * ((double) sin(y))))));
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied add-cube-cbrt0.4
Applied cbrt-prod0.4
Applied associate-*l*0.4
Simplified0.5
Final simplification0.5
herbie shell --seed 2020150
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
:precision binary64
(+ (* x (cos y)) (* z (sin y))))