x \cdot x + 1
x \cdot x + 1
double code(double x) {
return ((double) (((double) (x * x)) + 1.0));
}
double code(double x) {
return ((double) (((double) (x * x)) + 1.0));
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020150
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1.0))