2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}double code(double x, double y, double z) {
return ((double) (2.0 * ((double) sqrt(((double) (((double) (((double) (x * y)) + ((double) (x * z)))) + ((double) (y * z))))))));
}
double code(double x, double y, double z) {
return ((double) (2.0 * ((double) sqrt(((double) (((double) (((double) (x * y)) + ((double) (x * z)))) + ((double) (y * z))))))));
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 19.8 |
|---|---|
| Target | 18.9 |
| Herbie | 19.8 |
Initial program 19.8
Final simplification19.8
herbie shell --seed 2020150
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(if (< z 7.636950090573675e+176) (* 2.0 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25))) (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25)))) 2.0))
(* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))