Average Error: 34.0 → 0.9
Time: 6.0s
Precision: binary64
\[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
\[\frac{x}{y} \cdot \frac{x}{y} + \left(\frac{z}{t} \cdot \frac{\sqrt[3]{z} \cdot \sqrt[3]{z}}{\sqrt[3]{t} \cdot \sqrt[3]{t}}\right) \cdot \frac{\sqrt[3]{z}}{\sqrt[3]{t}}\]
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\frac{x}{y} \cdot \frac{x}{y} + \left(\frac{z}{t} \cdot \frac{\sqrt[3]{z} \cdot \sqrt[3]{z}}{\sqrt[3]{t} \cdot \sqrt[3]{t}}\right) \cdot \frac{\sqrt[3]{z}}{\sqrt[3]{t}}
double code(double x, double y, double z, double t) {
	return ((double) (((double) (((double) (x * x)) / ((double) (y * y)))) + ((double) (((double) (z * z)) / ((double) (t * t))))));
}
double code(double x, double y, double z, double t) {
	return ((double) (((double) (((double) (x / y)) * ((double) (x / y)))) + ((double) (((double) (((double) (z / t)) * ((double) (((double) (((double) cbrt(z)) * ((double) cbrt(z)))) / ((double) (((double) cbrt(t)) * ((double) cbrt(t)))))))) * ((double) (((double) cbrt(z)) / ((double) cbrt(t))))))));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original34.0
Target0.4
Herbie0.9
\[{\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}\]

Derivation

  1. Initial program 34.0

    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
  2. Using strategy rm
  3. Applied times-frac19.3

    \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z \cdot z}{t \cdot t}\]
  4. Using strategy rm
  5. Applied times-frac0.4

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \color{blue}{\frac{z}{t} \cdot \frac{z}{t}}\]
  6. Using strategy rm
  7. Applied add-cube-cbrt0.8

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \frac{z}{t} \cdot \frac{z}{\color{blue}{\left(\sqrt[3]{t} \cdot \sqrt[3]{t}\right) \cdot \sqrt[3]{t}}}\]
  8. Applied add-cube-cbrt0.9

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \frac{z}{t} \cdot \frac{\color{blue}{\left(\sqrt[3]{z} \cdot \sqrt[3]{z}\right) \cdot \sqrt[3]{z}}}{\left(\sqrt[3]{t} \cdot \sqrt[3]{t}\right) \cdot \sqrt[3]{t}}\]
  9. Applied times-frac0.9

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \frac{z}{t} \cdot \color{blue}{\left(\frac{\sqrt[3]{z} \cdot \sqrt[3]{z}}{\sqrt[3]{t} \cdot \sqrt[3]{t}} \cdot \frac{\sqrt[3]{z}}{\sqrt[3]{t}}\right)}\]
  10. Applied associate-*r*0.9

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \color{blue}{\left(\frac{z}{t} \cdot \frac{\sqrt[3]{z} \cdot \sqrt[3]{z}}{\sqrt[3]{t} \cdot \sqrt[3]{t}}\right) \cdot \frac{\sqrt[3]{z}}{\sqrt[3]{t}}}\]
  11. Final simplification0.9

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \left(\frac{z}{t} \cdot \frac{\sqrt[3]{z} \cdot \sqrt[3]{z}}{\sqrt[3]{t} \cdot \sqrt[3]{t}}\right) \cdot \frac{\sqrt[3]{z}}{\sqrt[3]{t}}\]

Reproduce

herbie shell --seed 2020149 
(FPCore (x y z t)
  :name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
  :precision binary64

  :herbie-target
  (+ (pow (/ x y) 2.0) (pow (/ z t) 2.0))

  (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))