\sqrt{\frac{\left(x \cdot x + y \cdot y\right) + z \cdot z}{3}}\begin{array}{l}
\mathbf{if}\;x \le -1.681568799452577 \cdot 10^{147}:\\
\;\;\;\;\frac{-1}{\frac{\sqrt{3}}{x}}\\
\mathbf{elif}\;x \le 6.6992780737337347 \cdot 10^{116}:\\
\;\;\;\;\sqrt{\left(x \cdot x + y \cdot y\right) + z \cdot z} \cdot \sqrt{\frac{1}{3}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\sqrt{3}}\\
\end{array}double code(double x, double y, double z) {
return ((double) sqrt(((double) (((double) (((double) (((double) (x * x)) + ((double) (y * y)))) + ((double) (z * z)))) / 3.0))));
}
double code(double x, double y, double z) {
double VAR;
if ((x <= -1.681568799452577e+147)) {
VAR = ((double) (-1.0 / ((double) (((double) sqrt(3.0)) / x))));
} else {
double VAR_1;
if ((x <= 6.699278073733735e+116)) {
VAR_1 = ((double) (((double) sqrt(((double) (((double) (((double) (x * x)) + ((double) (y * y)))) + ((double) (z * z)))))) * ((double) sqrt(((double) (1.0 / 3.0))))));
} else {
VAR_1 = ((double) (x / ((double) sqrt(3.0))));
}
VAR = VAR_1;
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 37.7 |
|---|---|
| Target | 25.4 |
| Herbie | 25.6 |
if x < -1.681568799452577e+147Initial program 62.0
rmApplied sqrt-div62.0
Taylor expanded around -inf 13.9
rmApplied associate-/l*13.9
if -1.681568799452577e+147 < x < 6.699278073733735e+116Initial program 29.3
rmApplied div-inv29.3
Applied sqrt-prod29.4
if 6.699278073733735e+116 < x Initial program 57.1
rmApplied sqrt-div57.1
Taylor expanded around inf 17.5
Final simplification25.6
herbie shell --seed 2020148
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.Pixel:doubleRmsOfRGB8 from repa-algorithms-3.4.0.1"
:precision binary64
:herbie-target
(if (< z -6.396479394109776e+136) (/ (- z) (sqrt 3.0)) (if (< z 7.320293694404182e+117) (/ (sqrt (+ (+ (* z z) (* x x)) (* y y))) (sqrt 3.0)) (* (sqrt 0.3333333333333333) z)))
(sqrt (/ (+ (+ (* x x) (* y y)) (* z z)) 3.0)))