Average Error: 0.4 → 0.4
Time: 4.6s
Precision: binary64
\[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\]
\[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\]
x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)
x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)
double code(double x, double y, double z) {
	return ((double) (x + ((double) (((double) (((double) (y - x)) * 6.0)) * ((double) (((double) (2.0 / 3.0)) - z))))));
}
double code(double x, double y, double z) {
	return ((double) (x + ((double) (((double) (((double) (y - x)) * 6.0)) * ((double) (((double) (2.0 / 3.0)) - z))))));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.4

    \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\]
  2. Final simplification0.4

    \[\leadsto x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\]

Reproduce

herbie shell --seed 2020147 
(FPCore (x y z)
  :name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
  :precision binary64
  (+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))