Average Error: 1.3 → 1.2
Time: 5.9s
Precision: binary64
\[x + y \cdot \frac{z - t}{a - t}\]
\[\frac{y}{\frac{a - t}{z - t}} + x\]
x + y \cdot \frac{z - t}{a - t}
\frac{y}{\frac{a - t}{z - t}} + x
double code(double x, double y, double z, double t, double a) {
	return ((double) (x + ((double) (y * ((double) (((double) (z - t)) / ((double) (a - t))))))));
}
double code(double x, double y, double z, double t, double a) {
	return ((double) (((double) (y / ((double) (((double) (a - t)) / ((double) (z - t)))))) + x));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Bits error versus a

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original1.3
Target0.4
Herbie1.2
\[\begin{array}{l} \mathbf{if}\;y \lt -8.50808486055124107 \cdot 10^{-17}:\\ \;\;\;\;x + y \cdot \frac{z - t}{a - t}\\ \mathbf{elif}\;y \lt 2.8944268627920891 \cdot 10^{-49}:\\ \;\;\;\;x + \left(y \cdot \left(z - t\right)\right) \cdot \frac{1}{a - t}\\ \mathbf{else}:\\ \;\;\;\;x + y \cdot \frac{z - t}{a - t}\\ \end{array}\]

Derivation

  1. Initial program 1.3

    \[x + y \cdot \frac{z - t}{a - t}\]
  2. Using strategy rm
  3. Applied add-cube-cbrt1.8

    \[\leadsto x + \color{blue}{\left(\left(\sqrt[3]{y} \cdot \sqrt[3]{y}\right) \cdot \sqrt[3]{y}\right)} \cdot \frac{z - t}{a - t}\]
  4. Applied associate-*l*1.8

    \[\leadsto x + \color{blue}{\left(\sqrt[3]{y} \cdot \sqrt[3]{y}\right) \cdot \left(\sqrt[3]{y} \cdot \frac{z - t}{a - t}\right)}\]
  5. Using strategy rm
  6. Applied pow11.8

    \[\leadsto x + \left(\sqrt[3]{y} \cdot \sqrt[3]{y}\right) \cdot \left(\sqrt[3]{y} \cdot \color{blue}{{\left(\frac{z - t}{a - t}\right)}^{1}}\right)\]
  7. Applied pow11.8

    \[\leadsto x + \left(\sqrt[3]{y} \cdot \sqrt[3]{y}\right) \cdot \left(\color{blue}{{\left(\sqrt[3]{y}\right)}^{1}} \cdot {\left(\frac{z - t}{a - t}\right)}^{1}\right)\]
  8. Applied pow-prod-down1.8

    \[\leadsto x + \left(\sqrt[3]{y} \cdot \sqrt[3]{y}\right) \cdot \color{blue}{{\left(\sqrt[3]{y} \cdot \frac{z - t}{a - t}\right)}^{1}}\]
  9. Applied pow11.8

    \[\leadsto x + \left(\sqrt[3]{y} \cdot \color{blue}{{\left(\sqrt[3]{y}\right)}^{1}}\right) \cdot {\left(\sqrt[3]{y} \cdot \frac{z - t}{a - t}\right)}^{1}\]
  10. Applied pow11.8

    \[\leadsto x + \left(\color{blue}{{\left(\sqrt[3]{y}\right)}^{1}} \cdot {\left(\sqrt[3]{y}\right)}^{1}\right) \cdot {\left(\sqrt[3]{y} \cdot \frac{z - t}{a - t}\right)}^{1}\]
  11. Applied pow-prod-down1.8

    \[\leadsto x + \color{blue}{{\left(\sqrt[3]{y} \cdot \sqrt[3]{y}\right)}^{1}} \cdot {\left(\sqrt[3]{y} \cdot \frac{z - t}{a - t}\right)}^{1}\]
  12. Applied pow-prod-down1.8

    \[\leadsto x + \color{blue}{{\left(\left(\sqrt[3]{y} \cdot \sqrt[3]{y}\right) \cdot \left(\sqrt[3]{y} \cdot \frac{z - t}{a - t}\right)\right)}^{1}}\]
  13. Simplified1.2

    \[\leadsto x + {\color{blue}{\left(\frac{y}{\frac{a - t}{z - t}}\right)}}^{1}\]
  14. Final simplification1.2

    \[\leadsto \frac{y}{\frac{a - t}{z - t}} + x\]

Reproduce

herbie shell --seed 2020147 
(FPCore (x y z t a)
  :name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
  :precision binary64

  :herbie-target
  (if (< y -8.508084860551241e-17) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2.894426862792089e-49) (+ x (* (* y (- z t)) (/ 1.0 (- a t)))) (+ x (* y (/ (- z t) (- a t))))))

  (+ x (* y (/ (- z t) (- a t)))))