\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}\frac{\sqrt[3]{x} \cdot \sqrt[3]{x}}{z} \cdot \left(\frac{\sqrt[3]{x}}{z} \cdot \frac{y}{z + 1}\right)double code(double x, double y, double z) {
return ((double) (((double) (x * y)) / ((double) (((double) (z * z)) * ((double) (z + 1.0))))));
}
double code(double x, double y, double z) {
return ((double) (((double) (((double) (((double) cbrt(x)) * ((double) cbrt(x)))) / z)) * ((double) (((double) (((double) cbrt(x)) / z)) * ((double) (y / ((double) (z + 1.0))))))));
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 14.8 |
|---|---|
| Target | 4.0 |
| Herbie | 1.3 |
Initial program 14.8
rmApplied times-frac10.4
rmApplied add-cube-cbrt10.8
Applied times-frac6.1
Applied associate-*l*1.3
Final simplification1.3
herbie shell --seed 2020147
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z))
(/ (* x y) (* (* z z) (+ z 1.0))))