\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3}\begin{array}{l}
\mathbf{if}\;\cos \left(y - \frac{z \cdot t}{3}\right) \le 0.99385380160730241:\\
\;\;\;\;\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \left(z \cdot \frac{\sqrt[3]{t} \cdot \sqrt[3]{t}}{\sqrt{3}}\right) \cdot \frac{\sqrt[3]{t}}{\sqrt{3}}\right) - \frac{a}{b \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot \sqrt{x}\right) \cdot \left(1 - \frac{1}{2} \cdot {y}^{2}\right) - \frac{a}{b \cdot 3}\\
\end{array}double code(double x, double y, double z, double t, double a, double b) {
return ((double) (((double) (((double) (2.0 * ((double) sqrt(x)))) * ((double) cos(((double) (y - ((double) (((double) (z * t)) / 3.0)))))))) - ((double) (a / ((double) (b * 3.0))))));
}
double code(double x, double y, double z, double t, double a, double b) {
double VAR;
if ((((double) cos(((double) (y - ((double) (((double) (z * t)) / 3.0)))))) <= 0.9938538016073024)) {
VAR = ((double) (((double) (((double) (2.0 * ((double) sqrt(x)))) * ((double) cos(((double) (y - ((double) (((double) (z * ((double) (((double) (((double) cbrt(t)) * ((double) cbrt(t)))) / ((double) sqrt(3.0)))))) * ((double) (((double) cbrt(t)) / ((double) sqrt(3.0)))))))))))) - ((double) (a / ((double) (b * 3.0))))));
} else {
VAR = ((double) (((double) (((double) (2.0 * ((double) sqrt(x)))) * ((double) (1.0 - ((double) (0.5 * ((double) pow(y, 2.0)))))))) - ((double) (a / ((double) (b * 3.0))))));
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 20.1 |
|---|---|
| Target | 17.9 |
| Herbie | 18.4 |
if (cos (- y (/ (* z t) 3.0))) < 0.9938538016073024Initial program 19.6
rmApplied *-un-lft-identity19.6
Applied times-frac19.6
Simplified19.6
rmApplied add-sqr-sqrt19.6
Applied add-cube-cbrt19.6
Applied times-frac19.6
Applied associate-*r*19.6
if 0.9938538016073024 < (cos (- y (/ (* z t) 3.0))) Initial program 20.7
Taylor expanded around 0 16.6
Final simplification18.4
herbie shell --seed 2020130
(FPCore (x y z t a b)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, K"
:precision binary64
:herbie-target
(if (< z -1.3793337487235141e+129) (- (* (* 2.0 (sqrt x)) (cos (- (/ 1.0 y) (/ (/ 0.3333333333333333 z) t)))) (/ (/ a 3.0) b)) (if (< z 3.516290613555987e+106) (- (* (* (sqrt x) 2.0) (cos (- y (* (/ t 3.0) z)))) (/ (/ a 3.0) b)) (- (* (cos (- y (/ (/ 0.3333333333333333 z) t))) (* 2.0 (sqrt x))) (/ (/ a b) 3.0))))
(- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))