Average Error: 0.5 → 0.2
Time: 2.5s
Precision: 64
\[\frac{x \cdot 100}{x + y}\]
\[\sqrt{100} \cdot \frac{x}{\frac{x + y}{\sqrt{100}}}\]
\frac{x \cdot 100}{x + y}
\sqrt{100} \cdot \frac{x}{\frac{x + y}{\sqrt{100}}}
double code(double x, double y) {
	return ((double) (((double) (x * 100.0)) / ((double) (x + y))));
}
double code(double x, double y) {
	return ((double) (((double) sqrt(100.0)) * ((double) (x / ((double) (((double) (x + y)) / ((double) sqrt(100.0))))))));
}

Error

Bits error versus x

Bits error versus y

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Results

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Target

Original0.5
Target0.2
Herbie0.2
\[\frac{x}{1} \cdot \frac{100}{x + y}\]

Derivation

  1. Initial program 0.5

    \[\frac{x \cdot 100}{x + y}\]
  2. Using strategy rm
  3. Applied associate-/l*0.2

    \[\leadsto \color{blue}{\frac{x}{\frac{x + y}{100}}}\]
  4. Using strategy rm
  5. Applied add-sqr-sqrt0.2

    \[\leadsto \frac{x}{\frac{x + y}{\color{blue}{\sqrt{100} \cdot \sqrt{100}}}}\]
  6. Applied *-un-lft-identity0.2

    \[\leadsto \frac{x}{\frac{\color{blue}{1 \cdot \left(x + y\right)}}{\sqrt{100} \cdot \sqrt{100}}}\]
  7. Applied times-frac0.4

    \[\leadsto \frac{x}{\color{blue}{\frac{1}{\sqrt{100}} \cdot \frac{x + y}{\sqrt{100}}}}\]
  8. Applied *-un-lft-identity0.4

    \[\leadsto \frac{\color{blue}{1 \cdot x}}{\frac{1}{\sqrt{100}} \cdot \frac{x + y}{\sqrt{100}}}\]
  9. Applied times-frac0.2

    \[\leadsto \color{blue}{\frac{1}{\frac{1}{\sqrt{100}}} \cdot \frac{x}{\frac{x + y}{\sqrt{100}}}}\]
  10. Simplified0.2

    \[\leadsto \color{blue}{\sqrt{100}} \cdot \frac{x}{\frac{x + y}{\sqrt{100}}}\]
  11. Final simplification0.2

    \[\leadsto \sqrt{100} \cdot \frac{x}{\frac{x + y}{\sqrt{100}}}\]

Reproduce

herbie shell --seed 2020129 
(FPCore (x y)
  :name "Development.Shake.Progress:message from shake-0.15.5"
  :precision binary64

  :herbie-target
  (* (/ x 1.0) (/ 100.0 (+ x y)))

  (/ (* x 100.0) (+ x y)))