\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}\frac{1}{z} \cdot \frac{\frac{x}{z} \cdot y}{z + 1}double code(double x, double y, double z) {
return ((double) (((double) (x * y)) / ((double) (((double) (z * z)) * ((double) (z + 1.0))))));
}
double code(double x, double y, double z) {
return ((double) (((double) (1.0 / z)) * ((double) (((double) (((double) (x / z)) * y)) / ((double) (z + 1.0))))));
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 14.5 |
|---|---|
| Target | 4.1 |
| Herbie | 3.4 |
Initial program 14.5
rmApplied times-frac11.3
rmApplied *-un-lft-identity11.3
Applied times-frac6.3
Applied associate-*l*2.8
rmApplied associate-*r/3.4
Final simplification3.4
herbie shell --seed 2020126
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z))
(/ (* x y) (* (* z z) (+ z 1.0))))