\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + \left(z \cdot \sqrt[3]{{\left(\cos y\right)}^{2}}\right) \cdot \sqrt[3]{\cos y}double code(double x, double y, double z) {
return ((double) (((double) (x + ((double) sin(y)))) + ((double) (z * ((double) cos(y))))));
}
double code(double x, double y, double z) {
return ((double) (((double) (x + ((double) sin(y)))) + ((double) (((double) (z * ((double) cbrt(((double) pow(((double) cos(y)), 2.0)))))) * ((double) cbrt(((double) cos(y))))))));
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.3
Applied associate-*r*0.3
rmApplied cbrt-unprod0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020124
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))