\frac{x \cdot 2}{y \cdot z - t \cdot z}\begin{array}{l}
\mathbf{if}\;\frac{x \cdot 2}{y \cdot z - t \cdot z} \le -4.3968922741746257 \cdot 10^{-265}:\\
\;\;\;\;\frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{elif}\;\frac{x \cdot 2}{y \cdot z - t \cdot z} \le 1.49793710351535303 \cdot 10^{-107}:\\
\;\;\;\;\frac{x}{z} \cdot \frac{1}{\frac{y - t}{2}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{\frac{y - t}{2}}}{z}\\
\end{array}double code(double x, double y, double z, double t) {
return ((double) (((double) (x * 2.0)) / ((double) (((double) (y * z)) - ((double) (t * z))))));
}
double code(double x, double y, double z, double t) {
double VAR;
if ((((double) (((double) (x * 2.0)) / ((double) (((double) (y * z)) - ((double) (t * z)))))) <= -4.3968922741746257e-265)) {
VAR = ((double) (((double) (x * 2.0)) / ((double) (((double) (y * z)) - ((double) (t * z))))));
} else {
double VAR_1;
if ((((double) (((double) (x * 2.0)) / ((double) (((double) (y * z)) - ((double) (t * z)))))) <= 1.497937103515353e-107)) {
VAR_1 = ((double) (((double) (x / z)) * ((double) (1.0 / ((double) (((double) (y - t)) / 2.0))))));
} else {
VAR_1 = ((double) (((double) (x / ((double) (((double) (y - t)) / 2.0)))) / z));
}
VAR = VAR_1;
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 6.5 |
|---|---|
| Target | 1.9 |
| Herbie | 1.8 |
if (/ (* x 2.0) (- (* y z) (* t z))) < -4.3968922741746257e-265Initial program 1.2
if -4.3968922741746257e-265 < (/ (* x 2.0) (- (* y z) (* t z))) < 1.497937103515353e-107Initial program 9.4
Simplified9.4
rmApplied *-un-lft-identity9.4
Applied times-frac9.4
Applied *-un-lft-identity9.4
Applied times-frac5.2
Simplified5.2
rmApplied div-inv5.2
Applied associate-*r*1.3
Simplified1.3
if 1.497937103515353e-107 < (/ (* x 2.0) (- (* y z) (* t z))) Initial program 8.1
Simplified3.8
rmApplied *-un-lft-identity3.8
Applied times-frac3.8
Applied *-un-lft-identity3.8
Applied times-frac3.7
Simplified3.7
rmApplied associate-*l/3.6
Simplified3.6
Final simplification1.8
herbie shell --seed 2020124
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(if (< (/ (* x 2.0) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2.0) (if (< (/ (* x 2.0) (- (* y z) (* t z))) 1.0450278273301259e-269) (/ (* (/ x z) 2.0) (- y t)) (* (/ x (* (- y t) z)) 2.0)))
(/ (* x 2.0) (- (* y z) (* t z))))