x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x, y, 1 \cdot \left(x \cdot z - z\right)\right)double code(double x, double y, double z) {
return ((double) (((double) (x * y)) + ((double) (((double) (x - 1.0)) * z))));
}
double code(double x, double y, double z) {
return ((double) fma(x, y, ((double) (1.0 * ((double) (((double) (x * z)) - z))))));
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Simplified0.0
rmApplied flip3--11.8
Applied associate-*l/13.9
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020123 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))