x + y \cdot \frac{z - t}{z - a}\frac{\sqrt[3]{z - t} \cdot \sqrt[3]{z - t}}{\sqrt[3]{z - a} \cdot \sqrt[3]{z - a}} \cdot \frac{y}{\frac{\sqrt[3]{z - a}}{\sqrt[3]{z - t}}} + xdouble code(double x, double y, double z, double t, double a) {
return ((double) (x + ((double) (y * ((double) (((double) (z - t)) / ((double) (z - a))))))));
}
double code(double x, double y, double z, double t, double a) {
return ((double) (((double) (((double) (((double) (((double) cbrt(((double) (z - t)))) * ((double) cbrt(((double) (z - t)))))) / ((double) (((double) cbrt(((double) (z - a)))) * ((double) cbrt(((double) (z - a)))))))) * ((double) (y / ((double) (((double) cbrt(((double) (z - a)))) / ((double) cbrt(((double) (z - t)))))))))) + x));
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.3 |
|---|---|
| Target | 1.2 |
| Herbie | 0.6 |
Initial program 1.3
Simplified1.3
rmApplied clear-num1.4
rmApplied fma-udef1.4
Simplified1.2
rmApplied add-cube-cbrt1.7
Applied add-cube-cbrt1.6
Applied times-frac1.6
Applied *-un-lft-identity1.6
Applied times-frac0.6
Simplified0.6
Final simplification0.6
herbie shell --seed 2020123 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))