x \cdot \left(\frac{y}{z} - \frac{t}{1 - z}\right)\begin{array}{l}
\mathbf{if}\;x \cdot \left(\frac{y}{z} - \frac{t}{1 - z}\right) \le 0.0:\\
\;\;\;\;\left(x \cdot \frac{\sqrt[3]{y} \cdot \sqrt[3]{y}}{\sqrt[3]{z} \cdot \sqrt[3]{z}}\right) \cdot \frac{\sqrt[3]{y}}{\sqrt[3]{z}} + \frac{-x}{\sqrt[3]{1 - z} \cdot \sqrt[3]{1 - z}} \cdot \frac{t}{\sqrt[3]{1 - z}}\\
\mathbf{elif}\;x \cdot \left(\frac{y}{z} - \frac{t}{1 - z}\right) \le 1.3464474438162144 \cdot 10^{295}:\\
\;\;\;\;\sqrt{x \cdot \left(\frac{y}{z} - \frac{t}{1 - z}\right)} \cdot \sqrt{x \cdot \left(\frac{y}{z} - \frac{t}{1 - z}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot \left(y \cdot \left(1 - z\right) - z \cdot t\right)}{z \cdot \left(1 - z\right)}\\
\end{array}double code(double x, double y, double z, double t) {
return ((double) (x * ((double) (((double) (y / z)) - ((double) (t / ((double) (1.0 - z))))))));
}
double code(double x, double y, double z, double t) {
double VAR;
if ((((double) (x * ((double) (((double) (y / z)) - ((double) (t / ((double) (1.0 - z)))))))) <= 0.0)) {
VAR = ((double) (((double) (((double) (x * ((double) (((double) (((double) cbrt(y)) * ((double) cbrt(y)))) / ((double) (((double) cbrt(z)) * ((double) cbrt(z)))))))) * ((double) (((double) cbrt(y)) / ((double) cbrt(z)))))) + ((double) (((double) (((double) -(x)) / ((double) (((double) cbrt(((double) (1.0 - z)))) * ((double) cbrt(((double) (1.0 - z)))))))) * ((double) (t / ((double) cbrt(((double) (1.0 - z))))))))));
} else {
double VAR_1;
if ((((double) (x * ((double) (((double) (y / z)) - ((double) (t / ((double) (1.0 - z)))))))) <= 1.3464474438162144e+295)) {
VAR_1 = ((double) (((double) sqrt(((double) (x * ((double) (((double) (y / z)) - ((double) (t / ((double) (1.0 - z)))))))))) * ((double) sqrt(((double) (x * ((double) (((double) (y / z)) - ((double) (t / ((double) (1.0 - z))))))))))));
} else {
VAR_1 = ((double) (((double) (x * ((double) (((double) (y * ((double) (1.0 - z)))) - ((double) (z * t)))))) / ((double) (z * ((double) (1.0 - z))))));
}
VAR = VAR_1;
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 4.4 |
|---|---|
| Target | 4.1 |
| Herbie | 1.9 |
if (* x (- (/ y z) (/ t (- 1.0 z)))) < 0.0Initial program 4.8
rmApplied sub-neg4.8
Applied distribute-lft-in4.8
rmApplied add-cube-cbrt5.0
Applied *-un-lft-identity5.0
Applied times-frac5.0
Applied distribute-lft-neg-in5.0
Applied associate-*r*5.4
Simplified5.4
rmApplied add-cube-cbrt5.9
Applied add-cube-cbrt6.0
Applied times-frac6.0
Applied associate-*r*2.7
if 0.0 < (* x (- (/ y z) (/ t (- 1.0 z)))) < 1.3464474438162144e+295Initial program 0.3
rmApplied add-sqr-sqrt0.7
if 1.3464474438162144e+295 < (* x (- (/ y z) (/ t (- 1.0 z)))) Initial program 52.9
rmApplied frac-sub56.6
Applied associate-*r/5.3
Final simplification1.9
herbie shell --seed 2020122
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, C"
:precision binary64
:herbie-target
(if (< (* x (- (/ y z) (/ t (- 1 z)))) -7.623226303312042e-196) (* x (- (/ y z) (* t (/ 1 (- 1 z))))) (if (< (* x (- (/ y z) (/ t (- 1 z)))) 1.4133944927702302e-211) (+ (/ (* y x) z) (- (/ (* t x) (- 1 z)))) (* x (- (/ y z) (* t (/ 1 (- 1 z)))))))
(* x (- (/ y z) (/ t (- 1 z)))))