\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3}\begin{array}{l}
\mathbf{if}\;\cos \left(y - \frac{z \cdot t}{3}\right) \le 0.999877438093644932:\\
\;\;\;\;\left(2 \cdot \sqrt{x}\right) \cdot \left(\left(\left(\left(\sqrt[3]{\cos \left(\frac{t}{\sqrt[3]{3}} \cdot \frac{z}{\sqrt[3]{3} \cdot \sqrt[3]{3}}\right)} \cdot \sqrt[3]{\cos \left(\frac{t}{\sqrt[3]{3}} \cdot \frac{z}{\sqrt[3]{3} \cdot \sqrt[3]{3}}\right)}\right) \cdot \sqrt[3]{\cos \left(0.333333333333333315 \cdot \left(t \cdot z\right)\right)}\right) \cdot \cos \left(1 \cdot y\right) - \sin \left(1 \cdot y\right) \cdot \sin \left(-\frac{t}{\sqrt[3]{3}} \cdot \frac{z}{\sqrt[3]{3} \cdot \sqrt[3]{3}}\right)\right) \cdot \cos \left(\mathsf{fma}\left(-\frac{t}{\sqrt[3]{3}}, \frac{z}{\sqrt[3]{3} \cdot \sqrt[3]{3}}, \frac{t}{\sqrt[3]{3}} \cdot \frac{z}{\sqrt[3]{3} \cdot \sqrt[3]{3}}\right)\right) - \sin \left(\mathsf{fma}\left(1, y, -\frac{t}{\sqrt[3]{3}} \cdot \frac{z}{\sqrt[3]{3} \cdot \sqrt[3]{3}}\right)\right) \cdot \sin \left(\mathsf{fma}\left(-\frac{t}{\sqrt[3]{3}}, \frac{z}{\sqrt[3]{3} \cdot \sqrt[3]{3}}, \frac{t}{\sqrt[3]{3}} \cdot \frac{z}{\sqrt[3]{3} \cdot \sqrt[3]{3}}\right)\right)\right) - \frac{a}{b \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot \sqrt{x}\right) \cdot \left(1 - \frac{1}{2} \cdot {y}^{2}\right) - \frac{a}{b \cdot 3}\\
\end{array}double code(double x, double y, double z, double t, double a, double b) {
return ((double) (((double) (((double) (2.0 * ((double) sqrt(x)))) * ((double) cos(((double) (y - ((double) (((double) (z * t)) / 3.0)))))))) - ((double) (a / ((double) (b * 3.0))))));
}
double code(double x, double y, double z, double t, double a, double b) {
double VAR;
if ((((double) cos(((double) (y - ((double) (((double) (z * t)) / 3.0)))))) <= 0.9998774380936449)) {
VAR = ((double) (((double) (((double) (2.0 * ((double) sqrt(x)))) * ((double) (((double) (((double) (((double) (((double) (((double) (((double) cbrt(((double) cos(((double) (((double) (t / ((double) cbrt(3.0)))) * ((double) (z / ((double) (((double) cbrt(3.0)) * ((double) cbrt(3.0)))))))))))) * ((double) cbrt(((double) cos(((double) (((double) (t / ((double) cbrt(3.0)))) * ((double) (z / ((double) (((double) cbrt(3.0)) * ((double) cbrt(3.0)))))))))))))) * ((double) cbrt(((double) cos(((double) (0.3333333333333333 * ((double) (t * z)))))))))) * ((double) cos(((double) (1.0 * y)))))) - ((double) (((double) sin(((double) (1.0 * y)))) * ((double) sin(((double) -(((double) (((double) (t / ((double) cbrt(3.0)))) * ((double) (z / ((double) (((double) cbrt(3.0)) * ((double) cbrt(3.0)))))))))))))))) * ((double) cos(((double) fma(((double) -(((double) (t / ((double) cbrt(3.0)))))), ((double) (z / ((double) (((double) cbrt(3.0)) * ((double) cbrt(3.0)))))), ((double) (((double) (t / ((double) cbrt(3.0)))) * ((double) (z / ((double) (((double) cbrt(3.0)) * ((double) cbrt(3.0)))))))))))))) - ((double) (((double) sin(((double) fma(1.0, y, ((double) -(((double) (((double) (t / ((double) cbrt(3.0)))) * ((double) (z / ((double) (((double) cbrt(3.0)) * ((double) cbrt(3.0)))))))))))))) * ((double) sin(((double) fma(((double) -(((double) (t / ((double) cbrt(3.0)))))), ((double) (z / ((double) (((double) cbrt(3.0)) * ((double) cbrt(3.0)))))), ((double) (((double) (t / ((double) cbrt(3.0)))) * ((double) (z / ((double) (((double) cbrt(3.0)) * ((double) cbrt(3.0)))))))))))))))))) - ((double) (a / ((double) (b * 3.0))))));
} else {
VAR = ((double) (((double) (((double) (2.0 * ((double) sqrt(x)))) * ((double) (1.0 - ((double) (0.5 * ((double) pow(y, 2.0)))))))) - ((double) (a / ((double) (b * 3.0))))));
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 20.7 |
|---|---|
| Target | 18.8 |
| Herbie | 18.1 |
if (cos (- y (/ (* z t) 3.0))) < 0.9998774380936449Initial program 20.1
rmApplied add-cube-cbrt20.1
Applied times-frac20.1
Applied add-sqr-sqrt44.6
Applied prod-diff44.6
Applied cos-sum44.6
Simplified41.7
Simplified20.1
rmApplied fma-udef20.1
Applied cos-sum19.5
Simplified19.5
rmApplied add-cube-cbrt19.5
Taylor expanded around inf 19.4
if 0.9998774380936449 < (cos (- y (/ (* z t) 3.0))) Initial program 21.7
Taylor expanded around 0 16.0
Final simplification18.1
herbie shell --seed 2020121 +o rules:numerics
(FPCore (x y z t a b)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, K"
:precision binary64
:herbie-target
(if (< z -1.379333748723514e+129) (- (* (* 2 (sqrt x)) (cos (- (/ 1 y) (/ (/ 0.3333333333333333 z) t)))) (/ (/ a 3) b)) (if (< z 3.516290613555987e+106) (- (* (* (sqrt x) 2) (cos (- y (* (/ t 3) z)))) (/ (/ a 3) b)) (- (* (cos (- y (/ (/ 0.3333333333333333 z) t))) (* 2 (sqrt x))) (/ (/ a b) 3))))
(- (* (* 2 (sqrt x)) (cos (- y (/ (* z t) 3)))) (/ a (* b 3))))