x + \frac{\left(y - z\right) \cdot t}{a - z}\begin{array}{l}
\mathbf{if}\;\frac{\left(y - z\right) \cdot t}{a - z} \le -1.52868155130569932 \cdot 10^{245} \lor \neg \left(\frac{\left(y - z\right) \cdot t}{a - z} \le -1.05350272764064319 \cdot 10^{52}\right):\\
\;\;\;\;\mathsf{fma}\left(\frac{y - z}{a - z}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{\left(y - z\right) \cdot t}{a - z}\\
\end{array}double code(double x, double y, double z, double t, double a) {
return ((double) (x + ((double) (((double) (((double) (y - z)) * t)) / ((double) (a - z))))));
}
double code(double x, double y, double z, double t, double a) {
double VAR;
if (((((double) (((double) (((double) (y - z)) * t)) / ((double) (a - z)))) <= -1.5286815513056993e+245) || !(((double) (((double) (((double) (y - z)) * t)) / ((double) (a - z)))) <= -1.0535027276406432e+52))) {
VAR = ((double) fma(((double) (((double) (y - z)) / ((double) (a - z)))), t, x));
} else {
VAR = ((double) (x + ((double) (((double) (((double) (y - z)) * t)) / ((double) (a - z))))));
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 10.5 |
|---|---|
| Target | 0.6 |
| Herbie | 0.9 |
if (/ (* (- y z) t) (- a z)) < -1.5286815513056993e+245 or -1.0535027276406432e+52 < (/ (* (- y z) t) (- a z)) Initial program 11.6
Simplified1.0
if -1.5286815513056993e+245 < (/ (* (- y z) t) (- a z)) < -1.0535027276406432e+52Initial program 0.2
Final simplification0.9
herbie shell --seed 2020121 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(if (< t -1.0682974490174067e-39) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t))))
(+ x (/ (* (- y z) t) (- a z))))