\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)\left(a - \frac{1}{3}\right) \cdot 1 + \frac{\left(a - \frac{1}{3}\right) \cdot 1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot randdouble code(double a, double rand) {
return ((double) (((double) (a - ((double) (1.0 / 3.0)))) * ((double) (1.0 + ((double) (((double) (1.0 / ((double) sqrt(((double) (9.0 * ((double) (a - ((double) (1.0 / 3.0)))))))))) * rand))))));
}
double code(double a, double rand) {
return ((double) (((double) (((double) (a - ((double) (1.0 / 3.0)))) * 1.0)) + ((double) (((double) (((double) (((double) (a - ((double) (1.0 / 3.0)))) * 1.0)) / ((double) sqrt(((double) (9.0 * ((double) (a - ((double) (1.0 / 3.0)))))))))) * rand))));
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.1
rmApplied distribute-lft-in0.1
rmApplied associate-*r*0.1
rmApplied associate-*r/0.1
Final simplification0.1
herbie shell --seed 2020121 +o rules:numerics
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1 3)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1 3))))) rand))))