1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}4 + 4 \cdot \frac{x - z}{y}double code(double x, double y, double z) {
return ((double) (1.0 + ((double) (((double) (4.0 * ((double) (((double) (x + ((double) (y * 0.75)))) - z)))) / y))));
}
double code(double x, double y, double z) {
return ((double) (4.0 + ((double) (4.0 * ((double) (((double) (x - z)) / y))))));
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.2
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020120
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, A"
:precision binary64
(+ 1 (/ (* 4 (- (+ x (* y 0.75)) z)) y)))