x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\mathsf{fma}\left(y - x, 6 \cdot \left(\frac{2}{3} - z\right), x\right)double code(double x, double y, double z) {
return ((double) (x + ((double) (((double) (((double) (y - x)) * 6.0)) * ((double) (((double) (2.0 / 3.0)) - z))))));
}
double code(double x, double y, double z) {
return ((double) fma(((double) (y - x)), ((double) (6.0 * ((double) (((double) (2.0 / 3.0)) - z)))), x));
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.4
Simplified0.2
Final simplification0.2
herbie shell --seed 2020113 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
:precision binary64
(+ x (* (* (- y x) 6) (- (/ 2 3) z))))