Average Error: 0.6 → 0.6
Time: 6.1s
Precision: 64
\[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\]
\[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\]
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
double code(double x, double y, double z, double t) {
	return ((double) (1.0 - ((double) (x / ((double) (((double) (y - z)) * ((double) (y - t))))))));
}
double code(double x, double y, double z, double t) {
	return ((double) (1.0 - ((double) (x / ((double) (((double) (y - z)) * ((double) (y - t))))))));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.6

    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\]
  2. Final simplification0.6

    \[\leadsto 1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\]

Reproduce

herbie shell --seed 2020113 +o rules:numerics
(FPCore (x y z t)
  :name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
  :precision binary64
  (- 1 (/ x (* (- y z) (- y t)))))