\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\mathsf{fma}\left(3, x, \mathsf{fma}\left(2, y, z\right)\right)double code(double x, double y, double z) {
return ((double) (((double) (((double) (((double) (((double) (x + y)) + y)) + x)) + z)) + x));
}
double code(double x, double y, double z) {
return ((double) fma(3.0, x, ((double) fma(2.0, y, z))));
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2020113 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))