Average Error: 2.1 → 2.0
Time: 2.6s
Precision: 64
\[x + \left(y - x\right) \cdot \frac{z}{t}\]
\[\mathsf{fma}\left(y - x, \frac{z}{t}, x\right)\]
x + \left(y - x\right) \cdot \frac{z}{t}
\mathsf{fma}\left(y - x, \frac{z}{t}, x\right)
double code(double x, double y, double z, double t) {
	return ((double) (x + ((double) (((double) (y - x)) * ((double) (z / t))))));
}
double code(double x, double y, double z, double t) {
	return ((double) fma(((double) (y - x)), ((double) (z / t)), x));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original2.1
Target2.3
Herbie2.0
\[\begin{array}{l} \mathbf{if}\;\left(y - x\right) \cdot \frac{z}{t} \lt -1013646692435.887:\\ \;\;\;\;x + \frac{y - x}{\frac{t}{z}}\\ \mathbf{elif}\;\left(y - x\right) \cdot \frac{z}{t} \lt -0.0:\\ \;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{y - x}{\frac{t}{z}}\\ \end{array}\]

Derivation

  1. Initial program 2.1

    \[x + \left(y - x\right) \cdot \frac{z}{t}\]
  2. Simplified2.0

    \[\leadsto \color{blue}{\mathsf{fma}\left(y - x, \frac{z}{t}, x\right)}\]
  3. Final simplification2.0

    \[\leadsto \mathsf{fma}\left(y - x, \frac{z}{t}, x\right)\]

Reproduce

herbie shell --seed 2020113 +o rules:numerics
(FPCore (x y z t)
  :name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
  :precision binary64

  :herbie-target
  (if (< (* (- y x) (/ z t)) -1013646692435.887) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) -0.0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z)))))

  (+ x (* (- y x) (/ z t))))