\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\mathsf{fma}\left(x, y, y \cdot \left(-z\right)\right)double code(double x, double y, double z) {
return ((double) (((double) (((double) (((double) (x * y)) - ((double) (y * y)))) + ((double) (y * y)))) - ((double) (y * z))));
}
double code(double x, double y, double z) {
return ((double) fma(x, y, ((double) (y * ((double) -(z))))));
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 12.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 12.4
Simplified0.0
rmApplied sub-neg0.0
Applied distribute-lft-in0.0
rmApplied *-commutative0.0
Applied fma-def0.0
Final simplification0.0
herbie shell --seed 2020113 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))