\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)\frac{\frac{\sqrt{2}}{4} \cdot \sqrt{{1}^{3} - {\left(3 \cdot \left(v \cdot v\right)\right)}^{3}}}{\sqrt{1 \cdot 1 + \left(\left(3 \cdot \left(v \cdot v\right)\right) \cdot \left(3 \cdot \left(v \cdot v\right)\right) + 1 \cdot \left(3 \cdot \left(v \cdot v\right)\right)\right)}} \cdot \left(1 - v \cdot v\right)double code(double v) {
return ((double) (((double) (((double) (((double) sqrt(2.0)) / 4.0)) * ((double) sqrt(((double) (1.0 - ((double) (3.0 * ((double) (v * v)))))))))) * ((double) (1.0 - ((double) (v * v))))));
}
double code(double v) {
return ((double) (((double) (((double) (((double) (((double) sqrt(2.0)) / 4.0)) * ((double) sqrt(((double) (((double) pow(1.0, 3.0)) - ((double) pow(((double) (3.0 * ((double) (v * v)))), 3.0)))))))) / ((double) sqrt(((double) (((double) (1.0 * 1.0)) + ((double) (((double) (((double) (3.0 * ((double) (v * v)))) * ((double) (3.0 * ((double) (v * v)))))) + ((double) (1.0 * ((double) (3.0 * ((double) (v * v)))))))))))))) * ((double) (1.0 - ((double) (v * v))))));
}



Bits error versus v
Results
Initial program 0.0
rmApplied flip3--0.0
Applied sqrt-div0.0
Applied associate-*r/0.0
Final simplification0.0
herbie shell --seed 2020113
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 2"
:precision binary64
(* (* (/ (sqrt 2) 4) (sqrt (- 1 (* 3 (* v v))))) (- 1 (* v v))))