x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\mathsf{fma}\left(2 \cdot \frac{y - x}{3}, 6, x\right) + \left(\left(y - x\right) \cdot 6\right) \cdot \left(-z\right)double code(double x, double y, double z) {
return (x + (((y - x) * 6.0) * ((2.0 / 3.0) - z)));
}
double code(double x, double y, double z) {
return (fma((2.0 * ((y - x) / 3.0)), 6.0, x) + (((y - x) * 6.0) * -z));
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.4
rmApplied sub-neg0.4
Applied distribute-lft-in0.4
Applied associate-+r+0.4
Simplified0.4
rmApplied div-inv0.4
Applied associate-*l*0.4
Simplified0.3
Final simplification0.3
herbie shell --seed 2020105 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
:precision binary64
(+ x (* (* (- y x) 6) (- (/ 2 3) z))))