\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\frac{\frac{\frac{1}{\sqrt{\mathsf{fma}\left(z, z, 1\right)}}}{y}}{\sqrt{\mathsf{fma}\left(z, z, 1\right)} \cdot x}double code(double x, double y, double z) {
return ((1.0 / x) / (y * (1.0 + (z * z))));
}
double code(double x, double y, double z) {
return (((1.0 / sqrt(fma(z, z, 1.0))) / y) / (sqrt(fma(z, z, 1.0)) * x));
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 6.6 |
|---|---|
| Target | 5.9 |
| Herbie | 6.1 |
Initial program 6.6
Simplified6.4
rmApplied add-sqr-sqrt6.4
Applied div-inv6.4
Applied times-frac6.4
Applied associate-/l*6.3
Simplified6.3
rmApplied associate-/r*6.1
Final simplification6.1
herbie shell --seed 2020105 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< (* y (+ 1 (* z z))) #f) (/ (/ 1 y) (* (+ 1 (* z z)) x)) (if (< (* y (+ 1 (* z z))) 8.680743250567252e+305) (/ (/ 1 x) (* (+ 1 (* z z)) y)) (/ (/ 1 y) (* (+ 1 (* z z)) x))))
(/ (/ 1 x) (* y (+ 1 (* z z)))))