\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\frac{\frac{0 + 4 \cdot \left(a \cdot c\right)}{\left(-b\right) - \sqrt{\mathsf{fma}\left(b, b, 0 - 4 \cdot \left(a \cdot c\right)\right)}}}{2 \cdot a}double code(double a, double b, double c) {
return ((-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a));
}
double code(double a, double b, double c) {
return (((0.0 + (4.0 * (a * c))) / (-b - sqrt(fma(b, b, (0.0 - (4.0 * (a * c))))))) / (2.0 * a));
}



Bits error versus a



Bits error versus b



Bits error versus c
Results
Initial program 28.2
rmApplied flip-+28.2
Simplified0.4
rmApplied fma-neg0.4
Simplified0.4
Final simplification0.4
herbie shell --seed 2020103 +o rules:numerics
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (< 1.0536712127723509e-08 a 94906265.62425156) (< 1.0536712127723509e-08 b 94906265.62425156) (< 1.0536712127723509e-08 c 94906265.62425156))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4 a) c)))) (* 2 a)))