x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\begin{array}{l}
\mathbf{if}\;z \cdot z \le 2.88374659146993286 \cdot 10^{276}:\\
\;\;\;\;\mathsf{fma}\left(x, x, \left(y \cdot 4\right) \cdot \left(t - z \cdot z\right) + \left(y \cdot 4\right) \cdot \mathsf{fma}\left(-z, z, z \cdot z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, \left(\left(y \cdot 4\right) \cdot \left(\sqrt{t} + z\right)\right) \cdot \left(\sqrt{t} - z\right)\right)\\
\end{array}double code(double x, double y, double z, double t) {
return ((x * x) - ((y * 4.0) * ((z * z) - t)));
}
double code(double x, double y, double z, double t) {
double VAR;
if (((z * z) <= 2.883746591469933e+276)) {
VAR = fma(x, x, (((y * 4.0) * (t - (z * z))) + ((y * 4.0) * fma(-z, z, (z * z)))));
} else {
VAR = fma(x, x, (((y * 4.0) * (sqrt(t) + z)) * (sqrt(t) - z)));
}
return VAR;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 5.8 |
|---|---|
| Target | 5.8 |
| Herbie | 3.8 |
if (* z z) < 2.883746591469933e+276Initial program 0.1
Simplified0.1
rmApplied add-sqr-sqrt30.9
Applied prod-diff30.9
Applied distribute-lft-in30.9
Simplified0.1
if 2.883746591469933e+276 < (* z z) Initial program 52.5
Simplified52.5
rmApplied add-sqr-sqrt58.0
Applied difference-of-squares58.0
Applied associate-*r*33.7
Final simplification3.8
herbie shell --seed 2020103 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4 (* y (- (* z z) t))))
(- (* x x) (* (* y 4) (- (* z z) t))))