\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\frac{\frac{4 \cdot \left(a \cdot c\right)}{2 \cdot a}}{\left(-b\right) - \sqrt{\mathsf{fma}\left(b, b, -\left(4 \cdot a\right) \cdot c\right)}}double code(double a, double b, double c) {
return ((-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a));
}
double code(double a, double b, double c) {
return (((4.0 * (a * c)) / (2.0 * a)) / (-b - sqrt(fma(b, b, -((4.0 * a) * c)))));
}



Bits error versus a



Bits error versus b



Bits error versus c
Results
Initial program 44.3
rmApplied flip-+44.3
Simplified0.4
rmApplied div-inv0.5
rmApplied associate-*l/0.4
Simplified0.2
rmApplied fma-neg0.2
Final simplification0.2
herbie shell --seed 2020102 +o rules:numerics
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (< 1.11022e-16 a 9.0072e+15) (< 1.11022e-16 b 9.0072e+15) (< 1.11022e-16 c 9.0072e+15))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4 a) c)))) (* 2 a)))