x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\mathsf{fma}\left(\left(\sqrt[3]{\sqrt[3]{x} \cdot \sqrt[3]{x}} \cdot \sqrt[3]{\sqrt[3]{x} \cdot \sqrt[3]{x}}\right) \cdot \sqrt[3]{\sqrt[3]{x} \cdot \sqrt[3]{x}}, \sqrt[3]{x}, \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\right)double code(double x, double y, double z) {
return (x + (((y - x) * 6.0) * ((2.0 / 3.0) - z)));
}
double code(double x, double y, double z) {
return fma(((cbrt((cbrt(x) * cbrt(x))) * cbrt((cbrt(x) * cbrt(x)))) * cbrt((cbrt(x) * cbrt(x)))), cbrt(x), (((y - x) * 6.0) * ((2.0 / 3.0) - z)));
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.4
rmApplied add-cube-cbrt0.5
Applied fma-def0.5
rmApplied add-cube-cbrt0.5
Final simplification0.5
herbie shell --seed 2020102 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
:precision binary64
(+ x (* (* (- y x) 6) (- (/ 2 3) z))))