Average Error: 0.0 → 0.0
Time: 881.0ms
Precision: 64
\[\left(x \cdot x + y\right) + y\]
\[y + \mathsf{fma}\left(x, x, y\right)\]
\left(x \cdot x + y\right) + y
y + \mathsf{fma}\left(x, x, y\right)
double code(double x, double y) {
	return (((x * x) + y) + y);
}
double code(double x, double y) {
	return (y + fma(x, x, y));
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\left(y + y\right) + x \cdot x\]

Derivation

  1. Initial program 0.0

    \[\left(x \cdot x + y\right) + y\]
  2. Simplified0.0

    \[\leadsto \color{blue}{y + \mathsf{fma}\left(x, x, y\right)}\]
  3. Final simplification0.0

    \[\leadsto y + \mathsf{fma}\left(x, x, y\right)\]

Reproduce

herbie shell --seed 2020102 +o rules:numerics
(FPCore (x y)
  :name "Data.Random.Distribution.Normal:normalTail from random-fu-0.2.6.2"
  :precision binary64

  :herbie-target
  (+ (+ y y) (* x x))

  (+ (+ (* x x) y) y))