Average Error: 33.4 → 0.7
Time: 4.1s
Precision: 64
\[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
\[\frac{x}{y} \cdot \frac{x}{y} + \left(\frac{z}{t} \cdot \left(\sqrt[3]{\frac{z}{t}} \cdot \sqrt[3]{\frac{z}{t}}\right)\right) \cdot \left(\sqrt[3]{z} \cdot \sqrt[3]{\frac{1}{t}}\right)\]
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\frac{x}{y} \cdot \frac{x}{y} + \left(\frac{z}{t} \cdot \left(\sqrt[3]{\frac{z}{t}} \cdot \sqrt[3]{\frac{z}{t}}\right)\right) \cdot \left(\sqrt[3]{z} \cdot \sqrt[3]{\frac{1}{t}}\right)
double code(double x, double y, double z, double t) {
	return (((x * x) / (y * y)) + ((z * z) / (t * t)));
}
double code(double x, double y, double z, double t) {
	return (((x / y) * (x / y)) + (((z / t) * (cbrt((z / t)) * cbrt((z / t)))) * (cbrt(z) * cbrt((1.0 / t)))));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original33.4
Target0.4
Herbie0.7
\[{\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}\]

Derivation

  1. Initial program 33.4

    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
  2. Using strategy rm
  3. Applied times-frac18.7

    \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z \cdot z}{t \cdot t}\]
  4. Using strategy rm
  5. Applied times-frac0.4

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \color{blue}{\frac{z}{t} \cdot \frac{z}{t}}\]
  6. Using strategy rm
  7. Applied add-cube-cbrt0.8

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \frac{z}{t} \cdot \color{blue}{\left(\left(\sqrt[3]{\frac{z}{t}} \cdot \sqrt[3]{\frac{z}{t}}\right) \cdot \sqrt[3]{\frac{z}{t}}\right)}\]
  8. Applied associate-*r*0.8

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \color{blue}{\left(\frac{z}{t} \cdot \left(\sqrt[3]{\frac{z}{t}} \cdot \sqrt[3]{\frac{z}{t}}\right)\right) \cdot \sqrt[3]{\frac{z}{t}}}\]
  9. Using strategy rm
  10. Applied div-inv0.8

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \left(\frac{z}{t} \cdot \left(\sqrt[3]{\frac{z}{t}} \cdot \sqrt[3]{\frac{z}{t}}\right)\right) \cdot \sqrt[3]{\color{blue}{z \cdot \frac{1}{t}}}\]
  11. Applied cbrt-prod0.7

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \left(\frac{z}{t} \cdot \left(\sqrt[3]{\frac{z}{t}} \cdot \sqrt[3]{\frac{z}{t}}\right)\right) \cdot \color{blue}{\left(\sqrt[3]{z} \cdot \sqrt[3]{\frac{1}{t}}\right)}\]
  12. Final simplification0.7

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \left(\frac{z}{t} \cdot \left(\sqrt[3]{\frac{z}{t}} \cdot \sqrt[3]{\frac{z}{t}}\right)\right) \cdot \left(\sqrt[3]{z} \cdot \sqrt[3]{\frac{1}{t}}\right)\]

Reproduce

herbie shell --seed 2020102 
(FPCore (x y z t)
  :name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
  :precision binary64

  :herbie-target
  (+ (pow (/ x y) 2) (pow (/ z t) 2))

  (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))