\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(i, c, \mathsf{fma}\left(t, z, \mathsf{fma}\left(a, b, x \cdot y\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r70922 = x;
double r70923 = y;
double r70924 = r70922 * r70923;
double r70925 = z;
double r70926 = t;
double r70927 = r70925 * r70926;
double r70928 = r70924 + r70927;
double r70929 = a;
double r70930 = b;
double r70931 = r70929 * r70930;
double r70932 = r70928 + r70931;
double r70933 = c;
double r70934 = i;
double r70935 = r70933 * r70934;
double r70936 = r70932 + r70935;
return r70936;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r70937 = i;
double r70938 = c;
double r70939 = t;
double r70940 = z;
double r70941 = a;
double r70942 = b;
double r70943 = x;
double r70944 = y;
double r70945 = r70943 * r70944;
double r70946 = fma(r70941, r70942, r70945);
double r70947 = fma(r70939, r70940, r70946);
double r70948 = fma(r70937, r70938, r70947);
return r70948;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020100 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))