\left(\frac{1}{6} \cdot {\left(-2 \cdot \log u1\right)}^{0.5}\right) \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + 0.5\mathsf{fma}\left(\frac{1}{6} \cdot {\left(-2 \cdot \log u1\right)}^{0.5}, \cos \left(\left(2 \cdot \pi\right) \cdot u2\right), 0.5\right)double f(double u1, double u2) {
double r62745 = 1.0;
double r62746 = 6.0;
double r62747 = r62745 / r62746;
double r62748 = -2.0;
double r62749 = u1;
double r62750 = log(r62749);
double r62751 = r62748 * r62750;
double r62752 = 0.5;
double r62753 = pow(r62751, r62752);
double r62754 = r62747 * r62753;
double r62755 = 2.0;
double r62756 = atan2(1.0, 0.0);
double r62757 = r62755 * r62756;
double r62758 = u2;
double r62759 = r62757 * r62758;
double r62760 = cos(r62759);
double r62761 = r62754 * r62760;
double r62762 = r62761 + r62752;
return r62762;
}
double f(double u1, double u2) {
double r62763 = 1.0;
double r62764 = 6.0;
double r62765 = r62763 / r62764;
double r62766 = -2.0;
double r62767 = u1;
double r62768 = log(r62767);
double r62769 = r62766 * r62768;
double r62770 = 0.5;
double r62771 = pow(r62769, r62770);
double r62772 = r62765 * r62771;
double r62773 = 2.0;
double r62774 = atan2(1.0, 0.0);
double r62775 = r62773 * r62774;
double r62776 = u2;
double r62777 = r62775 * r62776;
double r62778 = cos(r62777);
double r62779 = fma(r62772, r62778, r62770);
return r62779;
}



Bits error versus u1



Bits error versus u2
Initial program 0.4
Simplified0.4
rmApplied sqr-pow0.6
Applied associate-*r*0.5
rmApplied associate-*l*0.6
Simplified0.4
Final simplification0.4
herbie shell --seed 2020100 +o rules:numerics
(FPCore (u1 u2)
:name "normal distribution"
:precision binary64
:pre (and (<= 0.0 u1 1) (<= 0.0 u2 1))
(+ (* (* (/ 1 6) (pow (* -2 (log u1)) 0.5)) (cos (* (* 2 PI) u2))) 0.5))