x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r340197 = x;
double r340198 = 2.0;
double r340199 = r340197 * r340198;
double r340200 = y;
double r340201 = r340199 - r340200;
return r340201;
}
double f(double x, double y) {
double r340202 = x;
double r340203 = 2.0;
double r340204 = r340202 * r340203;
double r340205 = y;
double r340206 = r340204 - r340205;
return r340206;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020100 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))