x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r191138 = x;
double r191139 = r191138 * r191138;
double r191140 = 1.0;
double r191141 = r191139 - r191140;
return r191141;
}
double f(double x) {
double r191142 = x;
double r191143 = r191142 * r191142;
double r191144 = 1.0;
double r191145 = r191143 - r191144;
return r191145;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020100 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))