\frac{x \cdot \left(y - z\right)}{t - z}x \cdot \frac{y - z}{t - z}double f(double x, double y, double z, double t) {
double r697638 = x;
double r697639 = y;
double r697640 = z;
double r697641 = r697639 - r697640;
double r697642 = r697638 * r697641;
double r697643 = t;
double r697644 = r697643 - r697640;
double r697645 = r697642 / r697644;
return r697645;
}
double f(double x, double y, double z, double t) {
double r697646 = x;
double r697647 = y;
double r697648 = z;
double r697649 = r697647 - r697648;
double r697650 = t;
double r697651 = r697650 - r697648;
double r697652 = r697649 / r697651;
double r697653 = r697646 * r697652;
return r697653;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 11.6 |
|---|---|
| Target | 2.1 |
| Herbie | 2.1 |
Initial program 11.6
rmApplied *-un-lft-identity11.6
Applied times-frac2.1
Simplified2.1
Final simplification2.1
herbie shell --seed 2020100 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Chart.Plot.AreaSpots:renderAreaSpots4D from Chart-1.5.3"
:precision binary64
:herbie-target
(/ x (/ (- t z) (- y z)))
(/ (* x (- y z)) (- t z)))