x - \frac{y - z}{\frac{\left(t - z\right) + 1}{a}}x - \left(\frac{y}{\left(t - z\right) + 1} - \frac{z}{\left(t - z\right) + 1}\right) \cdot adouble f(double x, double y, double z, double t, double a) {
double r525367 = x;
double r525368 = y;
double r525369 = z;
double r525370 = r525368 - r525369;
double r525371 = t;
double r525372 = r525371 - r525369;
double r525373 = 1.0;
double r525374 = r525372 + r525373;
double r525375 = a;
double r525376 = r525374 / r525375;
double r525377 = r525370 / r525376;
double r525378 = r525367 - r525377;
return r525378;
}
double f(double x, double y, double z, double t, double a) {
double r525379 = x;
double r525380 = y;
double r525381 = t;
double r525382 = z;
double r525383 = r525381 - r525382;
double r525384 = 1.0;
double r525385 = r525383 + r525384;
double r525386 = r525380 / r525385;
double r525387 = r525382 / r525385;
double r525388 = r525386 - r525387;
double r525389 = a;
double r525390 = r525388 * r525389;
double r525391 = r525379 - r525390;
return r525391;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 2.0 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 2.0
rmApplied associate-/r/0.2
rmApplied div-sub0.2
Final simplification0.2
herbie shell --seed 2020100 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Chart.SparkLine:renderSparkLine from Chart-1.5.3"
:precision binary64
:herbie-target
(- x (* (/ (- y z) (+ (- t z) 1)) a))
(- x (/ (- y z) (/ (+ (- t z) 1) a))))