2 \cdot \left(x \cdot x - x \cdot y\right)
x \cdot \left(\left(x - y\right) \cdot 2\right)
double f(double x, double y) {
double r630726 = 2.0;
double r630727 = x;
double r630728 = r630727 * r630727;
double r630729 = y;
double r630730 = r630727 * r630729;
double r630731 = r630728 - r630730;
double r630732 = r630726 * r630731;
return r630732;
}
double f(double x, double y) {
double r630733 = x;
double r630734 = y;
double r630735 = r630733 - r630734;
double r630736 = 2.0;
double r630737 = r630735 * r630736;
double r630738 = r630733 * r630737;
return r630738;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied associate-*l*0.0
Final simplification0.0
herbie shell --seed 2020100 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))