\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r683162 = x;
double r683163 = y;
double r683164 = r683162 * r683163;
double r683165 = z;
double r683166 = r683163 * r683165;
double r683167 = r683164 - r683166;
double r683168 = r683163 * r683163;
double r683169 = r683167 - r683168;
double r683170 = r683169 + r683168;
return r683170;
}
double f(double x, double y, double z) {
double r683171 = y;
double r683172 = x;
double r683173 = z;
double r683174 = r683172 - r683173;
double r683175 = r683171 * r683174;
return r683175;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.5
Simplified0.0
Final simplification0.0
herbie shell --seed 2020100 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))