\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r419220 = x;
double r419221 = y;
double r419222 = r419220 * r419221;
double r419223 = r419221 * r419221;
double r419224 = r419222 - r419223;
double r419225 = r419224 + r419223;
double r419226 = z;
double r419227 = r419221 * r419226;
double r419228 = r419225 - r419227;
return r419228;
}
double f(double x, double y, double z) {
double r419229 = y;
double r419230 = x;
double r419231 = z;
double r419232 = r419230 - r419231;
double r419233 = r419229 * r419232;
return r419233;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 12.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 12.9
Simplified0.0
Final simplification0.0
herbie shell --seed 2020100 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))