\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}\frac{1}{z} \cdot \left(\frac{\frac{x}{z}}{\sqrt[3]{z + 1} \cdot \sqrt[3]{z + 1}} \cdot \frac{y}{\sqrt[3]{z + 1}}\right)double f(double x, double y, double z) {
double r291741 = x;
double r291742 = y;
double r291743 = r291741 * r291742;
double r291744 = z;
double r291745 = r291744 * r291744;
double r291746 = 1.0;
double r291747 = r291744 + r291746;
double r291748 = r291745 * r291747;
double r291749 = r291743 / r291748;
return r291749;
}
double f(double x, double y, double z) {
double r291750 = 1.0;
double r291751 = z;
double r291752 = r291750 / r291751;
double r291753 = x;
double r291754 = r291753 / r291751;
double r291755 = 1.0;
double r291756 = r291751 + r291755;
double r291757 = cbrt(r291756);
double r291758 = r291757 * r291757;
double r291759 = r291754 / r291758;
double r291760 = y;
double r291761 = r291760 / r291757;
double r291762 = r291759 * r291761;
double r291763 = r291752 * r291762;
return r291763;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 14.7 |
|---|---|
| Target | 3.9 |
| Herbie | 3.0 |
Initial program 14.7
rmApplied times-frac10.5
rmApplied *-un-lft-identity10.5
Applied times-frac6.1
Applied associate-*l*2.6
rmApplied add-cube-cbrt2.8
Applied *-un-lft-identity2.8
Applied times-frac2.8
Applied associate-*r*3.0
Simplified3.0
Final simplification3.0
herbie shell --seed 2020100 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1 z)) x) z))
(/ (* x y) (* (* z z) (+ z 1))))