x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r186335 = x;
double r186336 = r186335 * r186335;
double r186337 = 1.0;
double r186338 = r186336 + r186337;
return r186338;
}
double f(double x) {
double r186339 = x;
double r186340 = r186339 * r186339;
double r186341 = 1.0;
double r186342 = r186340 + r186341;
return r186342;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020100
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))