\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - \left(\left(\sqrt[3]{z} \cdot \sqrt[3]{\sin y}\right) \cdot \sqrt[3]{z \cdot \sin y}\right) \cdot \sqrt[3]{z \cdot \sin y}double f(double x, double y, double z) {
double r187440 = x;
double r187441 = y;
double r187442 = cos(r187441);
double r187443 = r187440 + r187442;
double r187444 = z;
double r187445 = sin(r187441);
double r187446 = r187444 * r187445;
double r187447 = r187443 - r187446;
return r187447;
}
double f(double x, double y, double z) {
double r187448 = x;
double r187449 = y;
double r187450 = cos(r187449);
double r187451 = r187448 + r187450;
double r187452 = z;
double r187453 = cbrt(r187452);
double r187454 = sin(r187449);
double r187455 = cbrt(r187454);
double r187456 = r187453 * r187455;
double r187457 = r187452 * r187454;
double r187458 = cbrt(r187457);
double r187459 = r187456 * r187458;
double r187460 = r187459 * r187458;
double r187461 = r187451 - r187460;
return r187461;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
rmApplied cbrt-prod0.3
Final simplification0.3
herbie shell --seed 2020100
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))