\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r755369 = x;
double r755370 = y;
double r755371 = z;
double r755372 = t;
double r755373 = r755371 * r755372;
double r755374 = r755370 - r755373;
double r755375 = r755369 / r755374;
return r755375;
}
double f(double x, double y, double z, double t) {
double r755376 = x;
double r755377 = y;
double r755378 = z;
double r755379 = t;
double r755380 = r755378 * r755379;
double r755381 = r755377 - r755380;
double r755382 = r755376 / r755381;
return r755382;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.8 |
|---|---|
| Target | 1.8 |
| Herbie | 2.8 |
Initial program 2.8
Final simplification2.8
herbie shell --seed 2020100
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))