x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\left(x \cdot x - z \cdot \left(z \cdot \left(y \cdot 4\right)\right)\right) - \left(-t\right) \cdot \left(y \cdot 4\right)
double f(double x, double y, double z, double t) {
double r791398 = x;
double r791399 = r791398 * r791398;
double r791400 = y;
double r791401 = 4.0;
double r791402 = r791400 * r791401;
double r791403 = z;
double r791404 = r791403 * r791403;
double r791405 = t;
double r791406 = r791404 - r791405;
double r791407 = r791402 * r791406;
double r791408 = r791399 - r791407;
return r791408;
}
double f(double x, double y, double z, double t) {
double r791409 = x;
double r791410 = r791409 * r791409;
double r791411 = z;
double r791412 = y;
double r791413 = 4.0;
double r791414 = r791412 * r791413;
double r791415 = r791411 * r791414;
double r791416 = r791411 * r791415;
double r791417 = r791410 - r791416;
double r791418 = t;
double r791419 = -r791418;
double r791420 = r791419 * r791414;
double r791421 = r791417 - r791420;
return r791421;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 6.0 |
|---|---|
| Target | 6.0 |
| Herbie | 0.1 |
Initial program 6.0
rmApplied sub-neg6.0
Applied distribute-rgt-in6.0
Applied associate--r+6.0
rmApplied associate-*l*0.1
Final simplification0.1
herbie shell --seed 2020100
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4 (* y (- (* z z) t))))
(- (* x x) (* (* y 4) (- (* z z) t))))