\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\left(3 \cdot z\right) \cdot z + x \cdot y
double f(double x, double y, double z) {
double r496980 = x;
double r496981 = y;
double r496982 = r496980 * r496981;
double r496983 = z;
double r496984 = r496983 * r496983;
double r496985 = r496982 + r496984;
double r496986 = r496985 + r496984;
double r496987 = r496986 + r496984;
return r496987;
}
double f(double x, double y, double z) {
double r496988 = 3.0;
double r496989 = z;
double r496990 = r496988 * r496989;
double r496991 = r496990 * r496989;
double r496992 = x;
double r496993 = y;
double r496994 = r496992 * r496993;
double r496995 = r496991 + r496994;
return r496995;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
rmApplied associate-*r*0.1
Final simplification0.1
herbie shell --seed 2020100
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))